Destiny 2 Gallery

Research & Design

Task: Develop new art approaches, tools, data collection techniques and pipelines for all methods of production.

My Contribution: 

  • R&D Modeling

  • R&D Shading

  • R&D Tools and Design

  • R&D Data Read / Write Techniques

  • R&D Discipline and Company Pipeline Development

  • R&D Procedural Workflows

Additional Duties: Internal / external support, asset documentation, systems documentation

Conceptual Design

Task: Develop new artistic designs for needs in every area of production. 

My Contribution: 

  • Conceptual Modeling

  • Compositing

  • Represent State Changes

  • Design Multi-Variant Proposals

  • Present Lighting Design Options

  • Create experience wide palettes 

Additional Duties: Internal / external support, asset documentation, systems documentation

Shader Development

Task: Design and develop leading shader visual fx, surface anomalies and volumetric events.

My Contribution: 

  • Design leading surface & volume visual fx for the company in all areas of production

  • Develop new data methods for building innovative and interactive visual experiences

  • Bridged the gap between multi-departmental engineering, tech art & art teams

  • Research latest techniques and read white papers

Additional Duties: Internal / external support, asset documentation, systems documentation

Energy Orbital Event

Task: Design an energy based low orbit detonation.

My Contribution: 

  • Designed artistic & behavioral direction

  • Built all mesh data and tools for generating assets

  • Built all data handling methods for progression states

  • Built all shaders & shader function libraries

  • Built all particle fx, event handles and tags

  • Scene Integration 

  • Coordinated and maintained task progression with all valid stakeholder(s) in and outside of production

Additional Duties: Internal / external support, asset documentation, systems documentation

Almighty Weapon

Task: Design the Almighty Weapon on the Legion ship.

My Contribution: 

  • Designed artistic & behavioral direction

  • Built all mesh data and tools for generating assets

  • Built all data handling methods for progression states

  • Built all shaders & shader function libraries

  • Built all particle fx, event handles and tags

  • Scene Integration 

  • Coordinated and maintained task progression with all valid stakeholder(s) in and outside of production

Additional Duties: Internal / external support, asset documentation, systems documentation

Organics

Task: Design Hive sub-surface organics.

My Contribution: 

  • Designed artistic & behavioral direction for Hive subsurface organics.

  • Built shaders & shader function library

  • Worked to provide necessary resources to environment art for palette work and world building 

  • Coordinated and maintained task progression with all valid stakeholder(s) in and outside of production

Additional Duties: Internal / external support, asset documentation, systems documentation

Legion Shield & Thruster Design

Task: Design ship shields and thrusters.

My Contribution: 

  • Designed artistic & behavioral direction

  • Built all mesh data and tools for generating assets

  • Built all data handling methods for progression states

  • Built all shaders & shader function libraries

  • Built all particle fx, event handles and tags

  • Scene Integration 

  • Coordinated and maintained task progression with all valid stakeholder(s) in and outside of production

Additional Duties: Internal / external support, asset documentation, systems documentation

Generator Activation LookDev & Event

Task: Design generator base design and activation event.

My Contribution: 

  • Designed artistic & behavioral direction

  • Built all mesh data and tools for generating vfx assets

  • Built all data handling methods for progression states

  • Built all shaders & shader function libraries

  • Built all particle fx, event handles and tags

  • Scene Integration 

  • Coordinated and maintained task progression with all valid stakeholder(s) in and outside of production

Additional Duties: Internal / external support, asset documentation, systems documentation

Drop Pod Mechanics & Events

Task: Design drop pod mechanics and progression events

My Contribution: 

  • Designed artistic & behavioral direction

  • Built all mesh data and tools for generating assets

  • Built all data handling methods for progression states

  • Built all shaders & shader function libraries

  • Built all particle fx, event handles and tags

  • Scene Integration 

  • Coordinated and maintained task progression with all valid stakeholder(s) in and outside of production

Additional Duties: Internal / external support, asset documentation, systems documentation

Core Removal LookDev & Event

Task: Design core platform lookdev and security breach visual.

My Contribution: 

  • Designed artistic & behavioral direction

  • Built all mesh data and tools for generating assets

  • Built all data handling methods for progression states

  • Built all shaders & shader function libraries

  • Built all particle fx, event handles and tags

  • Scene Integration 

  • Coordinated and maintained task progression with all valid stakeholder(s) in and outside of production

Additional Duties: Internal / external support, asset documentation, systems documentation

Sea Monster Window Shadow

Task: Design ominous creature shadow on interior glass.

My Contribution: 

  • Designed artistic & behavioral direction

  • Built mesh data for monster asset

  • Built all shaders & shader function libraries

  • Coordinated and maintained task progression with all valid stakeholder(s) in and outside of production

Additional Duties: Internal / external support, asset documentation, systems documentation

Traveler Dressing & Boss Shroud

Task: Design primary visual dressing for boss arena and shroud.

My Contribution: 

  • Designed artistic & behavioral direction of traveler dressing and shroud.

  • Built all mesh data and tools for generating assets

  • Built all data handling methods for progression states

  • Built all shaders & shader function libraries

  • Built all particle fx, event handles and tags

  • Scene Integration 

  • Coordinated and maintained task progression with all valid stakeholder(s) in and outside of production

Additional Duties: Internal / external support, asset documentation, systems documentation

Vex Teleporter Design

Task: Design Vex teleporter.

My Contribution: 

  • Designed artistic & behavioral direction

  • Built all mesh data and tools for generating assets

  • Built all data handling methods for progression states

  • Built all shaders & shader function libraries

  • Built all particle fx, event handles and tags

  • Scene Integration 

  • Coordinated and maintained task progression with all valid stakeholder(s) in and outside of production

Additional Duties: Internal / external support, asset documentation, systems documentation

Constellation Holographics Design

Task: Design modular holographic dressing for any mesh data.

My Contribution: 

  • Designed artistic & behavioral direction

  • Built all tools for generating assets

  • Built all data handling methods for distance states

  • Built all shaders & shader function libraries

  • Scene Integration 

  • Coordinated and maintained task progression with all valid stakeholder(s) in and outside of production

Additional Duties: Internal / external support, asset documentation, systems documentation

Legion Holographics Design

Task: Design species based holographic technology.

My Contribution: 

  • Designed artistic & behavioral direction

  • Built all mesh data and tools for generating assets

  • Built all data handling methods for progression states

  • Built all shaders & shader function libraries

  • Built all particle fx, event handles and tags

  • Scene Integration 

  • Coordinated and maintained task progression with all valid stakeholder(s) in and outside of production

Additional Duties: Internal / external support, asset documentation, systems documentation

Anomaly Liquid Shading

Task: Design metallic methane surface of Titan moon ocean.

My Contribution: 

  • Designed artistic & behavioral direction

  • Built all shaders & shader function libraries

  • Scene Integration 

  • Coordinated and maintained task progression with all valid stakeholder(s) in and outside of production

Additional Duties: Internal / external support, asset documentation, systems documentation

Mechanical Energy Design

Task: Design modular energy for specie based technologies (in the image to the right they are used for the trench mechanics).

My Contribution: 

  • Designed artistic & behavioral direction

  • Built all mesh data and tools for generating assets

  • Built all shaders & shader function libraries

  • Scene Integration 

  • Coordinated and maintained task progression with all valid stakeholder(s) in and outside of production

Additional Duties: Internal / external support, asset documentation, systems documentation

Laser Mechanics & Repository

Task: Design Almighty repository and mechanic states.

My Contribution: 

  • Designed artistic & behavioral direction

  • Built all mesh data and tools for generating assets

  • Built all data handling methods for progression states

  • Built all shaders & shader function libraries

  • Built all particle fx, event handles and tags

  • Scene Integration 

  • Coordinated and maintained task progression with all valid stakeholder(s) in and outside of production

Additional Duties: Internal / external support, asset documentation, systems documentation

Pneumatic Tube Design

Task: Design pneumatic tube entry and traversal experience.

My Contribution: 

  • Designed artistic & behavioral direction

  • Built all mesh data and tools for generating assets

  • Built all data handling methods for progression states

  • Built all shaders & shader function libraries

  • Built all particle fx, event handles and tags

  • Scene Integration 

  • Coordinated and maintained task progression with all valid stakeholder(s) in and outside of production

Additional Duties: Internal / external support, asset documentation, systems documentation